They generate powers from a single discipline. Magnus the Red NIB. They are taken to Tizca, where they conduct the complicated and most dangerous rituals to test their body and mind. When it comes to capturing objectives early, Scarab Occult Terminators are going to be some of your most reliable tools, not just because they’re solid units but because their ability to finish off targets in melee means that they can both clear objectives and move onto them in the same turn, ensuring they’re under control at the start of your next Command Phase. Each Cult in turn is divided into nine Sects commanded by lesser Sorcerers and Daemon Princes. With less ability to rely on mortal wounds from Smite unless an FAQ changes things, it may be worth it to give the Heavy Support slot a second look for Thousand Sons. So instead of a mirror-match, the Black Legion will be attempting to assert their authority. In the aftermath of Magnus' deal with Tzeentch to save their lives, only around a thousand of them were left. Realistically, Thousand Sons have more to offer Chaos Space Marines armies than the other way around, but the same is not true for Death Guard, where a Thousand Sons detachment can be a significant value add to a Death Guard army. Out of Stock. She is one of the major POV characters in A Song of Ice and Fire. Simple, sweet, really powerful. Join us as take a deep dive into the Thousand Sons, how they’ve changed, and what it means for the faction this edition. Those few who survive are born anew and become newly made Chaos Space Marines - Aspiring Sorcerers of the Thousand Sons. This cabalistic gathering usually manifests as an Exalted Sorcerer and nine Aspiring Sorcerers – or Scarab Occult Sorcerers – who lead the Rubric Marines and Scarab Occult Terminators into battle. It did really well here: The Heldrake only went up by a pretty reasonable 20 points and in exchange it gained the ability to fire into combat with its weapons – particularly important on the Baleflamer – and the Hades Autocannon is no longer impacted by moving and shooting. As a result, it is not unusual at all for a Thousand Sons warband to raid a museum, library or private art collection rather than a military target. Be sure to subscribe to SN+ for more content on our channel. This hurts Tzaangors, who had already been hurting a bit since their points hike in Chapter Approved 2019. Most are torn apart by the sudden influx of empyric energy or are driven mad; others die when their body begins to change, under the influence of ancient technologies and Warp influences. [3a], It was shortly after this that the Great Crusade arrived at Prospero and found Magnus, primarch of the Thousand Sons. First off, a number of rules changed and a lot of these directly impact the Thousand Sons. Since their release as a full army in 7th edition, Thousand Sons have brought a powerful psychic force to the battlefields of the 41st millennium. These primarily consist of a champion known as a Magister and up to nine thralls, each a lesser Sorcerer-champion of Tzeentch. Corvidae: The Corvidae were the Seers of the Thousand Sons. That’s adding more cost to admittedly an already high points cost, but ensuring he’ll be able to use his psychic powers at least one turn has some real value. Thousand Sons have some interesting choices they can make with secondaries as well which we’ll explore later on. Drop us a note in the comments below or email us at contact@goonhammer.com. First, because your armies will have a glut of PSYKER characters, you’ll find that Psychic Actions secondaries in the Warpcraft category seem much more viable. Then we might have the army for you! [10b], At least one Imperial commentator on the subject believes that the Thousand Sons have a cult network that provides potential recruits for the legion.[9b]. This might raise the value of Rubric-based lists even further, as it’s looking like smaller sized units designed to harass might be the smarter play. This is largely because Daemon Princes of Tzeentch already cost more than his cousins in other Codexes but earned every bit of that points increase while still being worth it. Those that were found suitable were taken to the gene-laboratories underneath the Himalayas to begin their transformation into Astartes. Bring Them Down is also likely to be a consideration against armies that have less elite units. This improves some units considerably, and immediately makes Helbrutes and Daemon Engines better: Helbrutes can now take guns and gleefully charge into combat, where having the ability to shoot makes heavy flamers in their fists and options like the twin heavy bolter much more attractive. Tearing from the Eye of Blood, he shall release his Legions. 7/10 Yoked Automata: 2CP, basically this lets you C… The homeworld of the Thousand Sons was Prospero, a world populated by a small commune of outcast psykers. Since their release as a full army in 7th edition, Thousand Sons have brought a powerful psychic force to the battlefields of the 41st millennium. Details about Magister Chaos Sorcerer Kill Team Thousand Sons Tzeentch Warhammer 40k Daemons. Amon – Equerry to Magnus the Red and 9th Fellowship Captain. Chaos Daemons didn’t do particularly well in the transition to 9th edition but they still have a large number of powerful units and Engine War added some great buffs for both staple units and some of the more borderline options. Hellforged Contemptors offer a bit more value for their cost, and it may be worth considering a double butcher cannon Contemptor to provide support against heavier targets give that they’re still pretty reasonably costed, especially compared to some of your other options. Let’s start with a list that doesn’t include Magnus. However the changes to army building makes fitting in the number of HQs they’ll often want difficult and the Smite change really hurts their ability to push out mortal wounds and make up for a lack of heavy firepower for dealing with tanks and other large targets. … Their Primarch is Magnus, oft called Magnus the Red. The entire legion was transported to Prospero to meet their gene-sire, and there was much rejoicing even though the flesh-change had become a pandemic within their ranks. Thousand Sons Special Rules Death to the False Emperor: Each time you make a hit roll of 6+ for a model with this ability in the Fight phase, it can, if it was targeting an IMPERIUM unit, immediately make an extra attack against the same unit using the same weapon. The Flesh-Change as this de-evolution was known, was a major threat to the Legion that manifested when its members used their psychic abilities. The nine cults are currently:[40a]. While there were originally ten, after the events in the Kamenka Troika the legion was reorganised into nine Fellowships. Post Heresy, the Thousand Sons maintain Nine Cults based on the Planet of the Sorcerers. Item Information ... Ahriman Arch-Sorcerer of Tzeentch Thousand Sons Chaos Marines Warhammer 40K . The Shaman’s utility as a Smite platform has decreased a bit, but it can make up for that by having one of the other Discipline of Change powers, with the most likely candidates being Weaver of Fates, Glamour of Tzeentch, and Temporal Manipulation. The upside here is that Thousand Sons armies historically bring so many psykers that you’re maxing out your options every game anyways. That’s not the case anymore, meaning that we have to be much more laser-focused with our pre-game strategy, and it means that a lot of traits and powers that we’d have used conditionally now just aren’t likely to make it into our lists. This list packs two squads of Rubrics into rhinos and the third can be deployed into the middle of the battlefield with the Risen Rubricae Stratagem, ensuring you’ll be able to occupy the middle of the table as soon as you want it. Soon, the entire legion was afflicted. [3], The legion's desire to learn how to control their powers developed into a hunger for any and all knowledge. That’s not liable to go away anytime soon. Backspacehacker. Necrons vs Thousand Sons – Warhammer 40k 8th Edition Battle Report The carnage continues at the Maelstrom, with the Thousand Sons and Necrons hitting the table once more. The downside is the aforementioned lack of immunity to increasing Smite difficulty and the fact that the Supreme Command detachment has now changed, so taking 3 Thousand Sons in a Chaos Space Marine army without Troops is no longer an option. Item Information. The Thousand Sons saw a resurgence of sorts after the release of Psychic Awakening: Ritual of the Damned, with a host of new stratagems, powers, and relics that made the faction much more powerful. Thousand Sons. Present as one of these first student-aspirants was Ahzek Ahriman and his twin brother, Ohrmuzd. Condition: Used. [3h] The transition into a Chaos Legion did little to change the Thousand Sons' lack of interest in vehicular or heavy armour support; the discipline of machinery is one that most Sorcerers apparently care little for...although now and again one will take enough of an interest to produce something unusual. It's a nice looking model who will fit well in my Heresy Thousand Sons force. After spending 8th edition in obscurity, the humble Rhino has new value, despite receiving an 11-point increase. [3c] It was decided that Magnus and his legion would be called to account, and the whole matter of Astartes employing psychic powers at all would be ruled upon. Speaking of which, when talking about Thousand Sons, there's the big guy himself. Free shipping. In summary this is really good news for pure Thousand Sons lists. Magister: 1CP, one Thousand Sons Character gets a Warlord Trait. With the changes to 9th edition and its new rules for army construction, how do they hold up? The other unit you’ll want to consider is Horrors. However, at the conclusion of one particularly bloody campaign, the Thousand Sons had lost almost 900 Astartes, effectively wiping out an entire Fellowship. Now, to my knowledge, none of these selections were added to Warhammer Legends for the Thousand Sons. Corvidae: The Corvidae were the Seers of the Thousand Sons. It was during the period that followed that Magnus discerned the approach of the Horus Heresy and employed both his own powers and that of his senior legionaires to try to save his brother's soul. The Thousand Sons had largely retained their legion organisation and structure after the Heresy, even raising and maintaining a large body of mortal troops they referred to as Spireguard in an echo of the Crusade-era Imperial Army regiments of Prospero. [6] Of course, considering how Tzeentch had orchestrated events so far, it is likely that they had little choice in the matter at all. 8/10 Infernal Fusillade: 1CP, if a unit of Rubric Marines or Scarab Occult Terminators stood still, they may shoot twice with their Rapid Fire Weapons. The big downside here is that Overwatch has become a Stratagem, which means you’ll want to be a bit more mindful of when and how you open yourself up to charges. A single Praetor with the Legiones Astartes (Thousand Sons) special rule in a primary detachment may be made a Magister Templi for +25 points. Chief amongst these detractors were Mortarion, Rogal Dorn and Corax. Images of Ahriman after his betrayal show him wearing blue armor with a multi-horned helmet. Now, with the Thousand Sons much diminished and scattered across the galaxy, the Cults still exist as a classification of powers and schools of training. The following information is not to be regarded as officially sanctioned and/ or is not written from an in-universe point of view. Familiar. This event was known as the Council of Nikea, and at it – after much deliberation – the Emperor announced that no Astartes must ever again employ the use of psychic powers, upon pain of destruction visited upon them by the Emperor himself. Magister Templi. You have a lot of good Warlord Traits, and many of the Cult ones are also useful. What he had in his quarters was the meagre number of books he had managed to preserve, tiny when compared with the High Magister's Grand Librarium. [1], The Thousand Sons retreated from Terra after the death of Horus alongside the other Chaos forces,[1] before using their sorcerous powers to open a warp route that would transport their fleet directly to the Planet of Sorcerers. These individuals collectively are associated with 4 companies in Darien IL, Glen Ellyn IL, Thousand Oaks CA, and Wheaton IL. By subscribing you confirm that you are over the age of 16 or have consent from your parent or guardian to subscribe. Some Space Marine equipment is captured during their raids, but as very few of these weapons or vehicles are properly maintained, they rarely last for long and so are never numerous. You’ll want to pay attention to your opponent’s army before the game to know if you’ll need to put Magnus in Strategic Reserves  so you can protect him turn 1 and you’ll need to either walk or Webway one of your Rubric squads into position but one Rhino and Risen Rubricae still gives you plenty of mobility on the other two. Enter your email to get the very latest - news, promotions, hobby tips and more from Games Workshop. The Exalted Sorcerers and Daemon Princes who rule the Silver Towers each command many of these thrallbands, which may be gathered together into hundreds-strong task forces called Exalted Thrallbands. Things aren’t perfect for the Thousand Sons with the nerf to Smite casts, but there’s a reasonable chance that may be addressed in an upcoming 9th edition FAQ and even if it isn’t, the faction came out well enough through the points changes that they have some strong options in an edition that will be dominated by durable units that can hold objectives and control the middle of the table. Are you a fan of sorcerous tricks that buff your units and hurt those of your enemies? $33.50. Ten thousand sufferings he shall inflict, upon the world he grasps. Which is a good change given that taking Magnus in a Supreme Command now locks him in as your Warlord. Giving him a +4 to his roll! Magnus' abilities were so great, however, that the primarch outclassed his tutor within a year of study. The biggest change is to the rules in Ritual of the Damned: The Warlord Traits section has been changed – now any Thousand Sons Character can gain the relevant Warlord trait instead of a Codex Warlord Trait. The history of the Grimoire Heralds is complex and often self contradicting. [34] It was discovered that Magnus had broken into Shards since his near-death on Prospero, and Ahriman and his Cabal devoted much of their time to discovering the shards and restoring their Primarch. An icon used to represent a menu that can be toggled by interacting with this icon. [Needs Citation], Regardless, when the Rubric of Ahriman took hold of the legion, most of their geneseed was destroyed. Scarab Occult Terminators get a modest increase on the base model costs here, going up 4 points per model (to 30), plus an additional point for their power swords, though inferno combi-bolters stayed the same and the force stave dropped 8 points to offset this a bit. Raise the Banners High has some value, particularly if you’re running cultists to fill out a detachment, and Domination favors a strategy of holding the middle if you can accomplish it. It’s a promising way to deal with enemy flyers and harass the enemy from the first turn of the game. Only one option here, the Helldrake, and it fits the same role as it does in the vanilla Chaos Marine book. Terminator with Assault Cannon Although some dedicated Tzeentch worshippers saw these changes as a sign of their god’s favour, those of higher understanding knew better, and decided that the Thousand Sons' search for enlightenment and knowledge could not end in the dreaded transformations they would inevitably suffer. The three orders were the Order of Ruin, known as the Unmakers, which specialized in siegecraft and logistics. full-scale invasion of the Space Wolves' homeworld, Chaos Space Marine Legions and Warbands (List), the region of the same name in ancient Greece, Blood Ravens: The Dawn of War Omnibus (Omnibus), Imperial Armour Volume Thirteen - War Machines of the Lost and the Damned, https://www.forgeworld.co.uk/en-NZ/Thousand-Sons-Achean-pattern-Armour-Upgrade-Set, Codex Supplement: Salamanders (8th Edition), https://wh40k.lexicanum.com/mediawiki/index.php?title=Thousand_Sons&oldid=450086, In older source material – pre-dating the addition of the. The wording on Smite has changed in 9th edition, and the increased difficulty for casting Smite multiple times in a phase now no longer exempts units with the Brotherhood of Sorcerers ability, which is a significant problem for the Thousand Sons, who depended on the ability to cast multiple Smites per turn to supplement their damage output with a ton of mortal wounds. On the whole that means a squad of five with basic loadouts is now 10 points more expensive, which isn’t bad. With his arrival they were not only (apparently) saved from the horrors of physical degredation but also presented with the person who could teach them how to master their developing psychic abilities. Almost gone . [3j] However later, they were joined by at least 3,000 lost members of the Legion that were dispatched before the Burning of Prospero. However, the last known act of the Thousand Sons as a legion was the Battle of the Fang, in which Magnus committed almost all of their remaining assets. For merely 1 CP you can add a further +2 to Magnus’ Smite attempt when within 6” of 2 other Psykers from Thousand Sons. At least part of the initial crop of legionaires – termed student-aspirants — were found amongst the population of the once geo-political entity known as the Achaemenid Empire. This is a bigger deal for competitive play than casual, but previously many rules such as Psychic powers, add-on Warlord Traits and Relics, and using stratagems that upgrade units were done at the start of the game, after you’d seen your opponent’s list, allowing you a chance to respond to what they were bringing. The new Big Guns Never Tire rule allows vehicles to move and shoot heavy weapons with no penalty to hit and shoot non-Blast weapons in combat at the units that they’re engaged with. One of Thousand Son’s greatest strengths has been having access to an amazing slate of PSYKER characters with access to a large array of powers. The Unseen Wind was a coven of Hidden Ones, a half strength fellowship-sized detachment of resonance troops of the Thousand Sons Legion that tasked with the recovery of powerful artifacts and xenos technology for study. Founder of the cult and first Magister Templi. SN Battle Reports proudly presents Thousand Sons vs Necrons! Phosis T’kar, Magister Templi of the Raptora. Be sure to subscribe to SN+ for more content on our channel. You can help Lexicanum by fixing it. 1. [1] These warbands are said to seek out conglomerations of psykers, or traces of sorcerous techniques using artefacts known as Seer Stones. Nagi is Negi's father and a legendary wizard. The results were not what Ahriman expected...but he was satisfied with them none the less. Your only options are Chaos Spawn and Tzaangor Enlightened and if you are taking Chaos Spawn it’s more as a distraction unit than because they’re good. The second was the Order of the Jackal, known as the Measure of Life and Death, which operated the Legion's Dreadnoughts and Khenetai Occult. [11], The Fifteenth Legion was formed on Terra, their gene-seed being created and implanted in the first legionaires during a brief resurgence of warp-storms within the boundaries of the Sol system itself. [1] However this all changed around the time of the Thirteenth Black Crusade when Magnus reasserted his rule over the Legion, reconciling and reforming it. Amon was a sorcerer who served as a tutor to the Primarch Magnus the Red, before the arrival of the Thousand Sons Space Marine Legion on the world of Prospero during the Great Crusade of the late 30th Millennium. This can only be done easily in the Fight phase, though Thousand Sons have some tricks to help. Arising from the origins of their first recruits and being driven by the early legion's need to discover a cure for the flesh-change and gain deeper understanding and control of their psychic abilities, these linked beliefs resulted in two major cultural factors developing in the Thousand Sons; veneration of the text and veneration of their Primarch. He shall call forth the Death of Light, when dark portents wax nigh. While the warbands of Tzeentch’s champions manifest in countless ways, the sorcerous thrallbands of the Thousand Sons are the most favored by the Changer of the Ways. Saved by Greg B. For the rest of the Crusade, the Thousand Sons recruited from Prospero, a planet of only limited population (although many of them were psychically active). While the spell succeeded in this goal, it had an unforseen consequence of transforming the mutated Thousand Sons into little more than mystically animated suits of armour barely capable of being termed as anything more sentient than automata.[1]. Previously known to avoid close combat in favour of psychic trickery and the use of ranged weaponry, their development into a legion of Chaos Sorcerers and the effect of the Rubric of Ahriman only increased reliance on this approach. Tzaangors only went up one point per model (to 9), so they can be a potential alternative. Ahriman in particular has, since the Heresy, dedicated himself to this desire seemingly above loyalty to his primarch and even to Chaos itself. Out of Stock. Our major hope is that this gets fixed quickly in a 9th edition FAQ. Ahriman’s current goal is to enter the Black Library of the Eldar, and rumour has it that if he succeeds in his quest, his power will grow beyond imagination. Sort By: Add to Cart. Most of those afflicted were secured in stasis chambers in the hope that some future cure would be found for them, and the numbers of active Thousand Sons began to dwindle as a result. Who will stand victorious? This assault came to naught however, as a contingent of Imperial Fists led by Rogal Dorn arrived in the combat zone and drove the Thousand Sons off at much the same time as the Emperor himself directed the surviving Librarians of the Blood Angels and Imperial Fists to block the attacks of the Thousand Sons sorcerers. The legion's command structure was adapted to include Prosperine philosphy in the form of the Rehati (the coven of Magnus), a second command-track in which the legion's senior officers were ranked according to psychic ability and influence [3b], The resurgent Thousand Sons brought their fair share of worlds into compliance with the Imperium of Man, and as such their main method of victory (diplomatic guile and trickery) was not questioned by the body Imperial. IMO, greater daemons are far better big damage dealers for us to ally in. Whether it had any effect on the legion's gene-seed is doubtful, but upon learning of it years later Magnus himself considered it to be a poor omen.[3a]. The combat disposition of the Thousand Sons during the Great Crusade can be viewed in two distinct parts; before and after the discovery of Magnus. I have been looking into building a 2000 Point Thousand Sons army for 9th edition and would like some insight from the competitive community. Generally, I prefer generic characters for battles, as special characters should be reserve for only the most apocalyptic of battles, but I have the current Thousand Sons Triumvirate (Magnus, Ahriman, and Amon), mainly while I wait for generic Thousand themed characters. After the casting of the Rubric of Ahriman, the confluence of once-noble fellowships that comprised the Legion was replaced by a hierarchy born of Magnus' will. This mutative process became referred to as the flesh-change, and was much feared by the Thousand Sons after it first appeared during the Compliance of Bezant. [37], As befits the genic offspring of such a colossal psychic mutant as Magnus, the geneseed of the Thousand Sons appeared to ensure the development of psychic ability. This brief warp-storm was said to have generated psychic flashpoints all across Terra's globe, resulting in outbreaks of madness, suicide and random violence. What he had in his quarters was the meagre number of books he had managed to preserve, tiny when compared with the High Magister's Grand Librarium. Right off the bat, the lack of a Supreme Command Detachment means that if we want to add the same number of Thousand Sons psykers to another army we’re going to need to either pay a 180 point premium for 3 Cultist Squads, have a plan for some Rubrics, or scale it back a bit. Daily Mission crates for VIP subscribers include 1 Thousand Sons card during the ‘Prospero Burns’ event. They are listed below in no particular order. Nomad eventually betrayed and supposedly killed him, using hi… Plan to put your time and casts in to be successful. Details about Warhammer 40k Thousand Sons Pro Painted Magister Amon R1S4B2. The third was the Order of Blindness, known as the Hidden Ones, which fell under the command of Amon and operated the Hidden Ones and Ammitara Occult of the Legion. Thousand Sons Battalion Detachment (-1 CP, 1996 points) Cult: Cult of Magic, HQ: Ahriman on Disc of Tzeentch (170) HQ: Winged Daemon Prince of Tzeentch with Hellforged Blade (195), Magister: Devastating Sorcery, Sorcerous Arcana: Arcane Focus HQ: Exalted Sorcerer w/Force Stave (100), Warlord: High Magister, Troops: Rubric Marines x10 w/Inferno Bolter (180) Troops: Rubric Marines x10 w/Inferno Bolter (180) Troops: Rubric Marines x10 w/Inferno Bolter (180), EL: Scarab Occult Terminators x10 w/2x Soulreaper Cannon (389) EL: Tzaangor Shaman (85) EL: Tzaangor Shaman (85), HS: Forgefiend w/2x Hades Autocannon (135) HS: Forgefiend w/2x Hades Autocannon (135), DT: Chaos Rhino w/Combi-bolter (78) DT: Chaos Rhino w/Combi-bolter (78). It also means that one knight is probably the only big threat and it cannot boost its defenses. Do you dream of drowning your enemies in a sea of mortal wounds? 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